Nuts and Bolts There always seems to be a bit of interest in how these lists are made (this seems like a good time to stress once again that they are based on EDHREC score, NOT my personal opinion), and people are often surprised that Im not using any special data or .json from EDHREC, but rather just muddling my way through with some Scryfall knowledge
Essential for Golgari and Jund strategies across formats
Mardu has plenty of ways to buff them, give them special keywords, and even Zurgo himself likes to keep them around for a few more turns
While it's been a while since we've last seen Flanking, I'm hopeful future sets will bring the ability back for more
Turn two Warp it in, clear a threat, hit for four
Being able to draw a card from your graveyard every turn brings Lurrus of the Dream-Den to the top of the list