It's looking to kill the opponent quickly with combat damage, but the way it kills the opponent has a combo-esque feel, by drawing a ton of cards with Kor Spiritdancer and Sram, Senior Edificer while building a massive, evasive threat with the help of auras like All That Glitters, Ethereal Armor, and Gryff's Boon
requires two Colorless energy to retreat
Your only real payoffs are basically the Thriving cycle from Kaladesh (Thriving Grubs, Thriving Rats, Thriving Rhino) and the Aether creature cycle from Aether Revolt (Aether Chaser, Aether Poisoner, Aether Swooper)
If the three turns end with no clear winner, then it will be a tie
Jor Kadeen, the Prevailer +3/+0 is a sizable buff but locking it behind a metalcraft ability raises some deckbuilding concerns
Steve must be really bad at Magic, and youre not totally wrong