When Pit of Offerings comes into play, you get to exile up to three cards from any graveyard, getting rid of whatever the biggest threat in the yard
With the Rise of the (Devoid) Eldrazi and colorless mana symbol, its become an [casthaven]Ancient Tomb[/casthaven] for all your spells at the same time
Sometimes Hymn to Tourach outright wins the game because you force them to discard all their lands
(It loses all other card types and creature types.) If the creature Kenrith's Transformation would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve
The ability to move counters and manipulate them give new players a lot to track, but the creativity and relatively straightforward play are still suitable for young or returning Magic players
Many customers printing proxies, Commander cards, cubes, or custom tokens specifically want the finished cards to feel as close as possible to standard MTG products once sleeved and played