This synergizes great with something like Teeth and Ambitions, turning that song into deal 4 damage to your opponent's characters, either all to one character or split into two 2 damage pings
You can tell the top-down design here, where someone asked: If I design a card to be a moat, what would it look like? It might not be the most powerful, especially when decks dont necessarily need to attack to win, but its still cool and combines well with cards that enable flying
If another player gains control of Gift Shop and then visits it, they won't be able to choose a mode you chose while you controlled it
Its still the first one that I want to build after weve seen the whole set, more for its nuance than its raw power
Once you're in the sacrifice route or mill route, this black card gives you time to stabilize, and Awakening Hall becomes your coup de grce once you get to 8 mana by mass-reanimating your whole yard
A sac land can recur him twice in a turn