With Arhcazia's Island, there were a few interesting legendary cards that didn't necessarily pan out to be as cool as intended, and others that were much better than anticipated
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Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Oko's second ability changes its toughness during that turn
Then theres that thing about being able to double the counters on all your creatures, and youve just entered a new power level
I find I often play it instead of something like a Time Spiral or perhaps even a Fact or Fiction as it will be pretty effective as a card draw mechanism but then also doubles up as an extra threat
Red got a decent few playables in the likes of Blood Aspirant, Guttersnipe, and Sulfurous Blast, but the Green and Colorless cards certainly leave a bit to be desired