Split Up is a three-mana mass removal spell that will no doubt create headaches in Standard - it's excellent at removing blockers after an alpha-strike from an army of tokens , for instance, but it's also a great early answer to a deck curving out into threats on turns one through three
Doubling down on the discount is really strong, too, mostly because youre going up to nine loyalty on top of getting some of the best effects on the card
If a permanent had counters on it when it phased out, it will have those counters when it phases back in
Flavorfully, Flubs is a commander who will often wander aimlessly, but players who are fans of taking a lot of game actions are sure to enjoy this Fool's uniquely adventurous folly
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You are really only afforded eight or nine non-cycling cards to consistently avoid running out of cyclers while comboing, and a minimum seven of these slots are already dedicated to Fluctuator and kill spells/enablers