In fact, it was accompanied by Blood Lust from Legends, which when combined together gave you a 10/1 Trample creature for one turn
Once the last time counter is removed, it's a creature and can get on with the smashing
The Standard metagame is a constant dance of strategies, counters, and counter-counters
Instead of stretching out a battle that is doomed, it is smarter to concede, as it saves everybody time and shows humility
Resolve [[Grinding Station]], then sacrifice your artifact to mill yourself for 3
Given these considerations, this is my current list: Creatures (16) Lands (21) Spells (23) 1 Dispel 4 Titan's Strength 4 Treasure Cruise 2 Temur Battle Rage 2 Roast 4 Fiery Impulse 2 Expedite 4 Slip Through Space Sideboard In the maindeck I have made my choices in order to maximize my own game plan as much as possible in preparation for a more open and less-tuned metagame than expected