The power of your deck is greatly dependent on the abilities of your commander, and these burn commanders all come with unique abilities to take down your opponents
However, if youre the monarch, instead of milling two cards, those players have to mill ten instead
Most importantly, it's a lot of fun to play and doesn't feel like bad burn because rather than using Tome Scour like a horrible Lava Spike, we are looking to play a small number of mill creatures and keep bouncing them back to our hand to use their mill abilities over and over again
When you are using controlling strategies, however, countermagic helps you deal with the diverse strategies of the format very well
Also, if you are truly interested in the story behind a particular card in the planar deck, feel free to let me know, as most cards do have a backstory/flavor behind them
Steelsong is once again singing A Whole New World, plus Blurple and even Redfasa are making top lists