Unlike Theros and Tarkir, which had to change their name from the plane that represented our hint at the future plane in Planechase (Arkhos and Mongseng, respectively), we were able to keep the name Kaldheim when we made the 2021 set built around Norse mythology
Mortal creatures were warped beyond recognition, but not the zombies, who were immune and stayed true to their traditional effects
I can see Tetsuo decks going many different routes, but I definitely expect to see a lot decks based around extra combats and extra turns
Share your own half-baked theories over on the Wargamer Discord!
Innistrad: Midnight Hunt sees us returning to the spookiest plane in the Magic: The Gathering multiverse, albeit one thats now devoid of the otherworldly denizens from the last time we visited there in 2016s Eldritch Moon
#11 I thought I'd unearth this thread, as I spent some time looking around the internet and this is what best fit my goals