However, Wizards also stuck to its usual strategy of introducing a couple of new mechanics while also reviving some olds ones
Henrika, Infernal Seer has what I call the nighthawk trio of abilities that border on keyword soup: Flying, deathtouch and lifelink, and if not for Alela, Artful Provocateur, I'd have called this a vampire exclusive
Thats neat enough, because shes basically a Robot Lord, without being a Robot
I imagine something like Entomb to tutor up a Bolas's Citadel, then casting Mox Amber to reanimate the Citadel and popping off from there could be a good start at what Moira can do, but I'm sure people can come up with far scarier lines than my quick example
Spells your opponents cast cost more to cast
Let us consider the more recent Standard formats: Zendikar-Scars of Mirrodin Standard (after the [card]Jace, the Mind Sculptor[/card] and [card]Stoneforge Mystic[/card] bannings): [deck title=U/R Twin by Anders Simpson Wolf] [Creatures] *4 Deceiver Exarch [/Creatures] [Spells] *4 Shrine of Piercing Vision *4 Splinter Twin *2 Dismember *4 Dispel *2 Into the Roil *2 Mana Leak *2 Mental Misstep *1 Twisted Image *4 Gitaxian Probe *4 Ponder *4 Preordain [/Spells] [Lands] *8 Island *5 Mountain *2 Arid Mesa *2 Halimar Depths *2 Misty Rainforest *4 Scalding Tarn [/Lands] [Sideboard] *2 Spellskite *2 Azure Mage *3 Grim Lavamancer *1 Mental Misstep *2 Mutagenic Growth *2 Negate *1 Shatter *2 Pyroclasm [/Sideboard] [/deck] This is the last time that Standard saw a viable two-card combo deck, and astute readers can see why