Magic is, at its core, a resource-management game more doesn't always mean better, but it usually lands pretty close
This card is sitting around $200 while the market has eyes on everything else
The deck I remember from Invasion block that spammed Prophetic BoltProphetic Bolt apparently never made it outside of my local meta
The first few cycles of gods in Magic all had indestructible, but Wizards has experimented with different forms of protection on different cycles of gods
I love access to Cranial Plating in an artifact tribal deck, and getting back all the dead Myr with Patriarchs Bidding and Haunting Voyage, or a one-sided battlefield sweeper with Kindred Dominance
Each booster pack includes 15 cards to add to your collection, and you can expect one of those 15 to be a rare or mythic rare