The card isnt legal in Modern, so demand is largely dependent on EDH sliver players and casuals
Youre going to have to get the cost way down on this significantly or it wont be worth playing
If you are capable of healing your cards, through items, actions, or character abilities, and Beast, Tragic Hero has damage on them at the start of your turn, you can let them attack and then heal them, allowing you to still benefit from the increased strength but keeping them healthy enough to stick around
While Hall is big it is pretty easy to block and stall
A strange adventure with some familiar friends
You can also swap them out for glass beads, six-sided dice, or bottle caps whatever you have to hand, really, works just fine