This still allows you to have two Commanders rather than one, and thanks to the tight theming of this deck, they work together extremely well
I think one of the reasons for that is simple
Bits and pieces of this universe-altering confrontation have been the backbone to Magics lore for most of its 30-year history, but after Magics official storyline took a journey back in time, players will finally see the scale of this conflict firsthand as a sibling rivalry gone wrong leads to the rise and evolution of these powerful artificers
Resolute White Mage** An inclusion in the Final Fantasy Starter Decks, Rosa costs a hefty 4 mana to distribute a single counter and lifelink each turn from her very meager 2/3 body
But now, a series of new commanders from Fallout and other sets could set the stage for a resurgence of energy in Commander
While this card has a wacky and unique design that feels totally new for a black kill spell, it certainly feels like something that can easily work within the normal rules for the game