The gameplan is simple: Cast Melek and for that sweet mana discount to cast more instants and sorceries Fill your graveyard with spells by casting, discarding, and self-milling so that Melek gets huge Punch people with your juiced-up commander for lethal or fling Melek at people's faces Because Melek, Reforged Researcher gives a whopping 3 mana discount on the first instant or sorcery spell we cast each turn, spells with that cost 3 generic mana become far stronger in our list, especially instants so we can take full advantage of Melek's once per turn discount

Madison Li Excava, the Risen Past Extractor Demon Goryo's Vengeance Grixis Haunted House Kami of Industry Kardur's Vicious Return Lukka, Wayward Bonder Nissa, Vital Force Olivia, Crimson Bride Postmortem Lunge Priest of Fell Rites Puppeteer Clique Rekindling Phoenix Rockalanche Scampire Simian Simulacrum Terror Ballista The Caldaia Thunderkin Awakener Toph, Hardheaded Teacher Torrent of Souls Tri-Sentinel, Act of Vengeance Tyvar, Jubilant Brawler Vithian Stinger Wake to Slaughter Warren Pilferers Whip of Erebos Yotian Frontliner
Commander deck, the price can be expected to decrease towards a more stable average
Midgame plan: Do you reliably develop by turns 4 to 6
When Imperial Mask enters, it creates enchantment tokens that are copies of itself that it gives to each player
And we went one step further