Many energy cards are primarily designed to be one or the other, and exploiting the differing rates of returns between them using the efficient generators to fuel the powerful outlets is a big part of deckbuilding around this mechanic
Rhuk, Hexgold Nabber is a solid auto-equipper if you arent in white, with relevant keywords for slapping face
There has been a lot of new Cleric support in the last year, and I think we might finally have all the pieces to make it work
Creature Artifact - Dog Tomb of Horrors Adventurer When this creature enters, you take the initiative
Having access to this with cards like Sythis, Harvests Hand in the command zone means you cast an enchantment, draw a card, the enchantment enters, and you can play a land from your hand
If you Overkill your own creature right after casting it, you can deal up to 9998 damage to your opponent