the vast majority of decks cant interact with experience counters, so even board wipes are only a temporary setback
Its got more tools than ever to utterly dominate the early game, paired with just the right amount of low-cost damage dealing cards to offset your opponent while you race to 20 lore in the blink of an eye
However, Affinity, as an ironically five-color deck, has access to some of the best and highest-impact sideboard cards in Modern (aside from Stony Silence, unless you really want to beat the mirror)
While some players like myself miss the mechanic, there are others who love loading up their Invisible Stalkers and Slippery Bogles to kill their opponents in one hit
Whether Duress should see play depends on the specific strategy and meta of the deck, but it can certainly be a strong choice in the right context
Trample and effects that say damage cant be prevented wont help them get through, and abilities which trigger on combat damage get denied