If a playgroup uses pauper commanders, then you can adjust the rules accordingly
Captain is fine but likely a powerful stand alone card without synergy would be as good if not better, I just like to go deep on things when trying them out
Creature - Skeleton Pirate Anthem (CTRL to add secondary) Drain Syr Konrad, the Grim Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent
Until end of turn, all damage that would be dealt to you and creatures you control is dealt to the chosen creature instead (if it's still on the battlefield)
Equipped with both challenging power and questing power, its maybe no surprise that Maui, Demigod doesnt have any additional keywords or abilities - whats here is more than enough to make this a true powerhouse card in steel
Take care, and well see you again in the next article