And while doing it with Treasures is certainly possible, Treasures won't let you recast that same Commander for seven if it dies right away.) One problem is the vast majority of Land Fetch is limited to Green, which leaves us with Mana Rocks
Creatures you control gain lifelink, indestructible, and protection from each color until end of turn
Artifact Astrologian's Planisphere Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature." Diana Equip Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature." Diana Equip Artifact - Equipment Blue Mage's Cane Job select Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard
Nowadays, the game patterns are different
In Standard, Destroy Evil sees lots of play given the dominance of four-toughness Creatures and Enchantments like Wedding Announcement
There arent any plans to errata previous townlike cards