You can find A Pokmon's elemental type in the top right corner of its card
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It deals with death and resurrection in its core mechanics and has a very gothic theme Blue: This often associated with "control" Blue deals with a lot of spells and often works by disrupting what your opponent is doing, rather than focusing on itself
Trades can ONLY be made with the same rarity
For one, it's an all-too-necessary combat trick for the combat-heavy Limited environment, and on top of that, it grants the creature you're buffing a Flying counter, meaning it stays evasive later on
Whats worked for me lately is asking if decks can make bursts of mana, the average turn a deck can get its engine online, whether you feel like the table should mulligan with intent (to removal) and, of course, if a deck is linear with tutors to a combo win