Nonetheless, Midnight Hunt and Crimson Vow brought some good additions to the tribe
The payoff of drawing three cards is worth it, even if he gets blocked which is made harder with Menace built in
As long as you keep the Elf token generators, you can still get enough +1/+1 counters on the commander while benefiting more from card draw with a bigger wolf army
It was exactly the type of content I crave in the game, and it gave me a lot of cards that are still among my favorites, like Lumra, Bellow of the Woods, Flubs, the Fool, Valley Floodcaller, Wick, the Whorled Mind, and all the various tribes
(They attack each combat if able and attack a player other than you if able.) Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control
Aegar and Toski Whats more adorable and deadly than a colossal Giant and an Indestructible Squirrel on a killing rampage