I give it some advice that explicitly addresses failure modes that Ive observed it having
I will start with the betas, the alphas, and then the coveted packleader, my pick for best Werewolf card from the set: The Betas First are the cards that I'll happily run in a lower budget version of the deck: they fit nicely with the deck's game plan of beating our opponents into submission with combat damage, either by coming down early to start drawing cards off Tovolar, Dire Overlord, or providing some nice utility to our tribe
Its not going to be hugely powerful, but it might make an impact
releases, with fast EU shipping and guaranteed authentic, factory-sealed product
After locating all ten cards, bring your completed map to either the Illumineer's Lounge in Morocco or Figment's Inspiration Station at The Odyssey
If youre the monarch though, the life loss gets doubled to six unless they discard two cards instead