I know you all love the feeling of throwing that heal instant card on top of a lightning bolt for the win, but trust me, it rarely happens like that and you're more likely to have that 5 mana cost healing spell in your opening hand or even mid game where it might as well read "gain 5 life, end the turn and lose control of the game"
Sagu Wildling // Roost Seek (TDM-306) - Tarkir: Dragonstorm: (Showcase) Foil Sagu Wildling // Roost Seek (TDM-306) - Tarkir: Dragonstorm: (Showcase) Foil Wizards of the Coast Flying When this creature enters, you gain 3 life
Not only does this mean that your Humans can deal damage to a defensive player by simply attacking another opponent, but if the chosen player is attacked, they effectively sustain twice as much damage
It is also important to keep in mind that if you see a Snow symbol on a card it means you must produce mana from a Snow permanent
You can even build a deck where every card has glistening abs in its art
These small flyers will go a long way toward crewing your boats, trains, and mechs, and can serve as a functional force by themselves