In addition, convoke came in big here for stealing tempo from opponents, seeing as Tribunal is a removal spell that can clear the way for your creatures on future turns
Frustrating for the opponent as you are so good at building advantages (and not leveraging any of them in the short term)
Artifacts(1)
I guess people finally realized Dance of the Dead existed, because the card has shot up to more than ten times what I paid for it
This concept was shorthanded to the daybound and nightbound mechanic for Innistrad: Midnight Hunt and Innistrad: Crimson Vow

SIDEBOARD GUIDE MONO GREEN: Out: 1xCling to Dust, 2xCensor, 1xKaya, Orzhov Usurper, 3xWandering Emperor 1xSupreme Verdict In: 3xAether Gust, 3xThoughtseize, 1xDovins Veto, 1xGo Blank On the draw: -2 Power Word Kill, +2 Portable Hole BR MIDRANGE: Out: 1xKaya, Orzhov Usurper, 2xAbsorb, 1xBloodchiefs Thirst, 1xSupreme Verdict, 1xPlains In: 3xAether Gust, 3xGo Blank UW CONTROL: Out: 4xFatal Push, 2xPower Word Kill, 3xSupreme Verdict In: 2xMalevolent Hermit, 3xGo Blank, 3xThoughtseize, 1xDovins Veto IZZET PHOENIX: Out: 1xBloodchiefs Thirst, 1xFatal push, 3xSupreme Verdict, 4xThe Wandering Emperor In: 2xMalevolent Hermit, 3xGo Blank, 3xThoughtseize, 1xDovins Veto SPRITS: Out: 1xCling to Dust, 2xDovins Veto, 2xAbsorb, 1xKaya, Orzhov Usurper, 1xTeferi, Hero of Dominaria In: 2xMalevolent Hermit, 2xPortable Hole, 3xThoughtseize RW HEROIC: Out: 1xCling to Dust, 4xAbsorb, 2xCensor, 1xMemory Deluge In: 3xAether gust, 3xThoughtseize, 2xPortable Hole Well thats it for me, folks