New teammates can start producing decent visuals in their first week without learning complex prompt tricks
Green is the least important since its only sometimes used only for Ancient Grudge flashback
Overall This is a synergy-driven Commander deck that focuses on artifacts, ramp, recursion, and incremental value
Much of what makes Edgar so good is his eminence ability, which triggers whether hes in the command zone or on the battlefield, making a 1/1 Vampire creature token anytime you cast a Vampire spell
Theoretically, someone selling boosters could have them scanned, keep any valuable cards for their own ends, and offload the still-unopened junk
I'm not sure why the rules committee didn't just decide that the command zone and the role of commander is a worthwhile stand-in for the companion mechanic, but the two do work differently