Throw in Merfolk related to drawing cards or playing lands (or both, like Tatyova, Benthic DruidTatyova, Benthic Druid), and you've got a nearly unstoppable tsunami of card advantage, land acceleration and an impressive army of Merfolk rushing up from the depths to consume your foes
Furthermore, due to this sets scarcity, many of these cards have not reached the publics consciousness fully though notable cards like Fellwar Stone, Ball Lightning and Tormods Crypt all debuted in The Dark, alongside Sorrows Path, arguably the worst MTG card of all time
A well of inspiration for the set was Betrayal at the House on the Hill , and this would very much allow for that kind of gameplay
If there are two Doubling Seasons on the battlefield, then the number of tokens or counters is four times the original number
Knowledge Pool and Thought Reflection provide additional value and card advantage while you control the pace of the game
That gives you four hits of free mana before you have to cut yourself off