Load up with phoenixes, dragons, or even The Locust God and get to 100% fast
While combo decks are fine in Historic, uninteractive combo decks that win with just two cards by turn three are not
You might really benefit from them if youre taking a slower or more fragile strategy, like combat or Voltron, and they might enhance your games if you find your meta has gotten a little too fast
The first is to keep Humans from becoming Werewolves (when their controller tries to transform them on his or her own turn by not casting spells), and the second is to make it easier to turn them back
Memories and the mind at large are often associated with the library in Magic, leading us to Szadek, Lord of Secrets, a Dimir commander that devours opposing libraries
Dion is the creature leading the charge, transforming into Bahamut as needed to provide +1/+1 counters