Sometimes, though, it would totally be worth eighteen life to exile a creature that would otherwise be killing you
In the Archer's Charge/Aim skillset, it's not really useful in general but about any of the charge levels beyond +5 are squarely this, and going beyond +3 is pushing it, as they simply take too long to charge up and the enemy will easily be able to move out of the way before it goes off unless you immobilized the enemy beforehand
but she knew it would be rude to refuse
This one is looking like it might be the very best so far, with an incredibly cool Stitch Pirate Lore Counter and card dividers featuring each Ink color with corresponding characters
Mass Hysteria This is what Im talking about
MISPRINT Some cards may have obvious printing errors, such as incorrect text, wrong symbol or mana cost, incorrect attributes, or misaligned colors