Add on Karumonix's ability to refill your hand with Rats , and you've got a stellar Rat commander
I think first strike is a very powerful ability especially if it is on most of your creatures, thus At Knifepoint likely requires you to make just two tokens to already be a game dominating enchantment
Tower Winder is a fun design, but Im generally not going to put it in a deck unless I can really leverage its reach and deathtouch abilities, or if youre playing a Snake deck
This card is good and I expect to have to play against it regularly in Standard
The point is to reduce friction, not create a side quest where everyone squints at your battlefield
the best way to discover what Magic has to offer, they're perfect for building decks, playing games with friends, and are tons of fun to open #13