Water-Type Pokmon This is a balanced type, super effective against three (Fire, Ground, and Rock) while taking super effective damage only against two (Electric and Grass), on top of having four resist types
You can cast it on turn three, and it will guarantee that you have five mana on turn four even if you didn't have a land in hand
It plays much like other Gen 1 Pokemon titles (Green/Red/Blue/Yellow), with an overworld story experience and familiar monster battles
Like Kindred Charge, this is a fantastic addition to any typal deck in Commander, so it will always have demand
This might be my favorite way to win for a life gain deck, as 50 life to knock out a player still brings with it a fair amount of tension that cards like Test of Endurance or Felidar Sovereign just dont
There was now this added component to the card