Rarity and the Thrill of the Hunt Finally, scarcity plays a crucial role
SOUL 2010/08/16 15:21 2010/08/16 15:21 In the current environment, quickness is important, so it's dangerous to just throw it in
When Gunner Conscript dies, if it was enchanted, create a Junk token
Association with Rarity Here are effects that don't tend to start until uncommon: Card draw gaining you three or more cards Creatures that have an enters-the-battlefield effect that kills creatures "Curiosity" (saboteur effect leading to card draw) Direct damage to multiple/all creatures Global enchantments Granting other creatures invulnerability "Locking away" permanents (exiling for as long as permanent stays on the battlefield) Reanimation Regrowing anything from the graveyard to hand "Specter" ability (saboteur effect leading to discard) "Tutoring" (putting a card from your library into your hand) Vehicles Rare Complexity Rare is where the cards with the greatest comprehension complexity and board complexity go
Best Legendary Land Payoffs The tough part is that a lot of these lands are expensive
Ygo commented that Shingo wasn't all talk, and he brought out "Clear Wing Synchro Dragon" on his first turn, and then backed it up with Continuous Trap Cards to protect it in combination with its effect