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I worry that it may rely a bit too much on cards with a very high mana value, which can be a risk if your opponents play lots of counterspells and removal spells, but its hard to tell how itll actually work before having a chance to play it
There are a couple of genuinely fun pre-constructed decks in the rotation, and the game throws cards and gold at you for every little random accomplishment, so I could see a lot of Arena players having a perfectly successful run with the game without ever sinking a real dollar into it
For the same reason that phasing works similarly
For example, the archetype has a LIGHT Fusion monster that requires any LIGHT attribute monster plus Aleister the Eidolon Summoner