To recap, there are three major area we noticed: 1
Like the day/night cycle from Midnight Hunt , initiative lasts throughout the game once started
TCG Pocket's many systems and currencies are cleverly woven together, but they're also done in such a way as to create a kind of closed loop, one which gently tugs you through each of the game's separate systems in turn
If the spell is countered or otherwise fail to resolve, any cards you spliced onto it remain in your hand
Machamp's enduring presence is partly due to its strategic utility in battles
All the Pokemon look excited and happy, so when you see this card hit the field, even if it's not ideal for your battle, it is fun to see it flash across your screen