Spellslinger decks dont run many creatures, but tossing away a stray Goblin Electromancer or something is feasible in the late game, especially if your Flare of Duplications resolution gives you a win
Party Thrasher There is a deck where Party Thrasher just spews value, like with Inti, Seneschal of the Sun and Laelia, the Blade Reforged
For example, Giant Growth is a fine Limited card, while Healing Salve is unplayable, and the rest are absolute Constructed staples, with Ancestral Recall being part of Magic's famous Power Nine
Ancient Tomb is a card that needs no introduction, tapping for two colorless mana at the cost of two life is a trade I will make every single time
He's played just about every TCG under the sun, but views himself as a lifelong learner who's always looking for new games and new tricks
6 Lightning Strike Of course, more aggressive builds really do want the option to go up top with their removal spells