One of the times it isnt good is in decks that have a lot of colored pips, and for those occasions, Sceptre of Eternal Glory is here to offer you a deal: if you can get three lands with the same name into play, you can have three colored mana instead of three colorless
It's worth bearing in mind that none of these decks are likely to hold up against a custom-constructed deck - there are way more powerful deck lists floating around the Disney Lorcana meta right now
It's pretty bad news if your opponent kills this after he forces you to bounce a land, but if they don't kill him, he does make sure you don't fall behind on mana because he lets you play extra lands
One win condition is winning through combat by overwhelming your opponents with too many Squirrel tokens to manage, especially if Coat of Arms is on the battlefield
Then this card is returned to the battlefield as Sheoldred to start over again
There's a wide variety of instants, sorceries, and even cards that interact with a few specific mechanics that will help you get ahead in card advantage, the iconic concept Magic: The Gathering players constantly look for