"You don't lose" (Permanents that prevent you from losing the game while they're on the battlefield, usually with an alternate means to lose.) Primary: Black Secondary: White This started with Lichin Limited Edition (Alpha) and has continued to be used on rare occasion
To ensure tournament demand is similar, I compare cards with similar Standard metagame dominance percentages, that see no Modern play
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Overall, Torgal is my pick for Most Flavorful, though, because he's a good boy
"It does happen on occasion." No matter how much testing you perform, once it's done, it's done
It is a bit situational, requiring you to have a completely open opponent, but each time you deal damage to a player with a creature enchanted with Breath of Fury, you get an extra combat step at the cost of sacrificing the enchanted creature, reattaching the enchantment to another creature