Since we're in the midst of prerelease season for Guilds of Ravnica, I've been doing the same things that you probably are: inhaling preview cards on the Intarwebs, reading through set descriptions and reviews, and trying to figure out which guild you're going to play or which card you really want to open (note: it's Assassin's Trophy...that card is gas, kids)
Multiples of three stack up quickly
Blue-white also loves artifacts, but it would rather keep them on the battlefield instead of sacrificing them
Though mentioned above, Raphael, Fiendish Savior tops it off with lifelink which is a game altering keyword ability, like when the villains get a hold of the good guy's weapons at headquarters, let the devilish grins commence
Im always messaging three different people immediately asking what they think about changes Ive made so I can get their opinions, Bowen says
GALADRIELS DISMISSAL We mentioned earlier that boardwipes were the bane of this deck, and that goes double for bounce-wraths, as you lose all of those precious +1/+1 counters and your equip costs