Notably, this effect isnt capped at triggering only once each turn
Azurite Sea looks like it may have a theme in Amber of nerfing your opponents characters power
Norin, Swift Survivalist Norin is the first to tell anyone who will listen that he isn't meant to be here
The deck is quite reliant on getting Abra in your starting hand, so it's a bit of a gamble at times, but once Alakazam is in play it is a solid Pokemon that can deal decent damage, with Psychic requiring 3 Energies to be attached and dealing 60 damage per turn, plus an extra 30 more damage per Energy attached to the opponent's Active Pokemon
Then when you attack with one or more Zombies, you draw that many, and then discard that many, and then gain that much life
My general rule of thumb is that for every two MDFC lands in my deck , I cut one land