Exiling the artifacts at end of turn with unearth is a downside, but probably needed to keep this balanced
Designing an illustration for a Magic card has its own challenges, the aspect ratio and the card elements are a bit tricky to work around but ultimately, we settled with the team on a pretty central and pseudo-symmetrical composition
There's a dwarf that can disenchant - which could be neat if dwarf typal decks get a big boost in the Hobbit set - and a Soul Sister frog
It is one of the more proactive and tempo positive learn cards which is a plus but then blue has some of the less exciting options on things to find
March of the Machine Phyrexia: All Will Be One The Brothers' War Dominaria United Streets of New Capenna Kamigawa: Neon Dynasty Innistrad: Crimson Vow Innistrad: Midnight Hunt Adventures in the Forgotten Realms Strixhaven Kaldheim Zendikar Rising Core 2021 Ikoria Lair of Behemoths Theros Beyond Death Throne of Eldraine Core Set 2020 War of the Spark Ravnica Allegiance Guilds of Ravnica Core Set 2019 Dominaria Rivals of Ixalan Ixalan Hour of Devastation Amonkhet Aether Revolt Kaladesh Eldritch Moon Shadows over Innistrad Oath of the Gatewatch Battle for Zendikar Magic Origins Dragons of Tarkir Fate Reforged Khans of Tarkir Magic 2015 Journey into Nyx Born of the Gods Theros Magic 2014 Dragon's Maze Gatecrash Return to Ravnica MTG Pioneer banlist But not every card from those sets is legal in Pioneer
Turns out that Boros has plenty of good card draw options outside of Skullclamp, and if anything, Skullclamp helps you draw into this