Also like the uncommons, this doesn't actually do all that much to shift the expected value of a booster box of the set
4-Mana Double-Ramp Variants Also in line with the big ramp effects we have all the Explosive Vegetations of the world, 4-mana sorcery-speed effects that ramp you ahead two lands at a time, often with extra bonuses or alternative effects
I feel like this is a deck that will be fun to tinker with over the years as better creatures come out and there will never really be a solution. Neyith is just fun, replaces your fighters with cards, and gave us a commander that cares about something we didnt quite have a commander for
Think: Children around ages 6-11 or so are still learning how to read in the United States, and also learning how to think in terms of logic
That creature's controller mills cards equal to its power
O'aka, Traveling Merchant