They also have, Whenever you cast a spell with X in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it. That means that youll be generating an extra Hydra for nearly every Hydra you cast
But it's important not to overlook other colors with useful burn spells
However, both decks come with their own ways to increase lore in efficient ways
And the deck isn't even technically an Elf deck, but with 12 one drop mana making Elves, plus 4 Priests, and 4 Circles, you have 20 Elves that tap for mana, then flesh out your deck otherwise
White provides the core Angels, while additional colors add removal, ramp, lifegain support, or long-game value
If you want to play in the future, consider holding on to your rare lands