There arent too many disruptive cards in this deck list, but theres a copy of Red Card and Sabrina to help jumble up your opponents game plan
Contrary to other formats, it uses a different set of cards from the TCG / OCG entirely (though certain cards get adapted for it), making it more of a sister game
The strategy is to obtain victory at any cost, which includes using creatures from your graveyard
Voltron commanders are frequently outfitted defensive apparel (Swiftfoot Boots, Robe of Stars, Champion's Helm) to keep safe from removal, but we also include Instant-speed (Sejiri Shelter // Sejiri Glacier, Slip Out the Back, Shelter) and creature-based (Koll, the Forgemaster, Selfless Samurai) backups for added insurance
As I've already explained, discard spells by their very nature are unfun as they prevent things from happening
The first look for March of Machines kicked off this past Sunday at the Philadelphia MTG convention