Extra turn spells can do something similar by connecting your upkeep to your previous actions
Jeska's Will)
It's strong everywhere, but it has enhanced value in archetypes that care about counters generally, +1/+1 counters specifically, proliferate tricks for multicolor brews looking to add loyalty counters for their planeswalkers, four and five-color decks, Commanders with evasion, Commanders with a power that, when increased by 1 get a faster kill, Equipment, Aura, and Voltron decks looking to get in kills with their Commander, and loads more
Cards like Grim Haruspex and Midnight Reaper will keep your hand full, while Zulaport Cutthroat and Cruel Celebrant drain your opponents dry
prices will stabilize and become a bit more reasonable
Green and white will have the best tokens while red and black will have the best removals, and blue will have middling of both but the best raw card advantage