Working together, the gods and the dwarves captured him on Axgard
If your creature survives, you've got reach plus a body
The only card from Urza's Legacy is this time a Grim Monolith (GD), but therefore Urza's Saga has gone wild: Gilded Drake (EX) Serra's Sanctum (GD) Serra's Sanctum (NM) Serra's Sanctum (PL) Serra's Sanctum (PO) Tolarian Academy (LP) Even two German cards got into the Urza's Saga mix: Another Serra's Sanctum (GD) and Tolarian Academy (PL)
The new card Destiny Spinner is particularly nice since it only costs two mana, has a decent-sized body, protects your creature and enchantment spells from being countered, and is itself an enchantment
There are even some ongoing schemes that stay in play until their abandon condition happens, giving you a long-lasting advantage: This really gives them a huge advantage, and all three opponents will have to work together to take them down
Junk may sound, well, like junk, but it's surprisingly useful in Fallout selling for caps, modding weapons and armor, or crafting a shelter