Planar Outburst is yet another fantastic interaction with Selfless Spirit for going over the top of creature mirrors
Hands to Keep I think it is important to view the deck in four components enablers (eight in total Entomb and Faithless Looting with eight creatures to discard), reanimation spells (twelve in total Reanimate, Animate Dead and Exhume), disruption (ten in total Thoughtseize, Unmask and Grief) and mana (twenty-two in total Lotus Petal, Dark Ritual and fourteen lands) The ideal hand in pre-board games is one that has a route to the combo (Entomb or Faithless Looting plus Creature, and a reanimation spell), a disruption spell (Thoughtseize, Unmask or Grief) and enough mana to make it all happen
Unlike every other legendary creature in this bunch, I dont know if I could have described the general idea of what this card did before looking it up for my research
20 Islands
Unfortunately, while Crown Zenith provides some incredible alternate arts and visually flavorful cards, it's a bit lacking in terms of power
Plains make white mana, Islands make blue mana, Swamps make black mana, Mountains make red mana, and Forests make green mana