Throw in up to 12 free points of damage by milling Creeping Chill and a two-mana, seven-ish damage burn spell from the graveyard in Conflagrate, and it's possible that a lucky Dredge player can win the game on Turn 3, and even if they can't actually finish the game on Turn 3, there's an even higher likelihood that they can virtually win the game on Turn 3, since even if you manage to deal with their board, most of the creatures continue to come back from the graveyard for free, and they'll dredge into their reach sooner or later, in the form of Creeping Chill and Conflagrate
This is going to be a great card for white control decks that dont mind playing slow and removing all your opponents cards
MDFCs were first introduced in Zendikar Rising and were used in the next two sets, Kaldheim and Strixhaven: School of Mages
When and how often you descend will trigger card effects
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That helps a lot