Its a mono red, group hug deck that freely gives resources to the whole table, with the primary aim being to accelerate the game and reveling in the chaos that ensues
Continuous Spells: Much like the name implies, a Continuous spell is a spell card that, when played, stays on the field of play and has an effect that continues until removed by a players action - such as the use of a spell-destroying card like Mystical Space Typhoon
These tend to be two-to-three card combos that allow players to infinitely attack or untap their creatures, often creating an effectively infinite loop to demolish opposing board states
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If the card ended there, it would probably be an A- -- because it would be a bomb that needs at least a turn to get going, but you add in the God upside here where it turns into a land when it dies, and were talking about an even bigger bomb, especially because getting to 10 permanents isnt a huge ask by the late game, and Ojer Kaslem will be coming back There are enough artifacts and enchantments in this set and importantly enough artifact creatures for this to work pretty well as a removal spell
Theyre not essential, but can add value if they fit your strategy