When Spellshock isnt testing your spelling skills, its shocking players any time they cast a spell
Different card types introduce new gameplay options, and more advanced strategies open up as you get to know the game better
Have fun analyzing this table as much as I did
The Sketch and Lore ability is repeatable and might hose the superfriends, artifact, or enchantment deck that is terrorizing your table

Advanced Search Sets Random Syntax Archway Angel Armory Guard Black Dragon Gate Circuitous Route Citadel Gate Crackling Perimeter District Guide Draconian Gate-Bot Explore the Underdark Garrison Sergeant Gate Colossus Gate Hound Gate Smasher Gate of the Black Dragon Gate to Manorborn Gate to Seatower Gate to Tumbledown Gate to the Afterlife Gate to the Citadel Gatebreaker Ram Gatecreeper Vine Gatekeeper Gargoyle Gateway Shade Gateway Sneak Glaive of the Guildpact Gods' Eye, Gate to the Reikai Gond Gate Greenside Watcher Guild Summit Heap Gate Hold the Gates Krydle of Baldur's Gate Manor Gate March from the Black Gate Maze's End Navigation Orb Nearby Planet Necron Monolith Nine-Fingers Keene Ogre Jailbreaker Open the Gates Planar Nexus Plaza of Harmony Riddle Gate Gargoyle Sage of the Maze Sea Gate Sea Gate Oracle Sea Gate Stormcaller Sea Gate, Reborn The Black Gate Tourach's Gate Way of the Thief
Here, Im not sure anyone does