After sending out cheap cards to get you onto the board (like Sergeant Tibbs, Courageous Cat or Aladdin, Prince Ali), try to buff them whenever possible with items and characters such as Megara, Pulling the Strings
Big creatures give you a commanding presence on the board that can be hard to overcome if your opponent is skimping on removal spells
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There are a lot of powerful upgrades to the archetypes tackled with these Commander decks, like Inventory Management for equipment decks and Strong Back for Voltron decks, but as far as universal cards go, there arent a lot here
Stronghold Assassin 3/10 In the way that Tower was foremost ramp and only a sac outlet as a secondary function Assassin is very much a removal card first
Some of the above cards are a great way to trigger Enrage without ever entering combat