These lands will likely see consistent play simply because of how important mana consistency is
Pay Day This mechanic, alongside the other restrictions, are likely being implemented to encourage (and maintain) player spending, as Pokmon TCG Pocket arrived October 30 and is estimated to have made $200 million in its first month alone
With over 1,500 artists in the history of Magic, this made sense as a way to narrow down the field
Obviously these may be a miss for your format for other reasons (power, archetype mismatch, rarity, don't run planeswalkers etc) but here's a few that I found interesting, divided by broad category rather than color: While I'm still not done reading Cosima, God of the Voyage (I'm on chapter 2, the language is a bit dense) these cards are ones I do like both sides of
After the Battle for Zendikar, on the continent of Bala Ged, an Elemental Horror lurked: Yarok, the Desecrated
Rhuk, Hexgold Nabber Rhuk, Hexgold Nabber makes sure your equipment are always attached to something