Wrenn and Six put in a lot of work picking off their earlier creatures, while Ephemerate makes it difficult for those decks to remove your threats
Astrologian's Planisphere Bard's Bow Black Mage's Rod Coral Sword Crystal Fragments Dark Knight's Greatsword Dragoon's Lance Lion Heart Machinist's Arsenal Magitek Scythe Monk's Fist Paladin's Arms Red Mage's Rapier Sage's Nouliths Samurai's Katana Thief's Knife Warrior's Sword White Mage's Staff
If you want to branch out to more colors, here are a couple of lists to use as starting points
Not being good at drawing cards may be fine in other formats, but in Commander it's an absolute necessity, so this outdated view of the color pie is a major factor in why Mono White struggles in Commander
While Mirri, Weatherlight Duelist, unfortunately, wont protect you from board clearing removal spells, her ability that prevents more than one creature from attacking you while shes tapped isnt to be dismissed
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